Today, we introduce the Create Item panel, a new feature in the Scene Editor that enables efficient item creation via drag-and-drop components.
Read the newsIn today’s devlog, we focus on the bottom section of Properties Panel and the C++ Reflection System that enables its dynamic, runtime-driven interface for inspecting and editing object attributes.
Read the newsIn today's devlog, we introduce the Properties Panel, and we’ll focus on Items and the components that make them up!
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