Game Engine
for 3D Game Development
Dockable Editor Panels in Pard Engine Studio
Sunday 12th April 2026
In today's devlog, we introduce dockable editor panels. We'll explore the panel management system, covering user-driven rearrangement, docking mechanics, and how UI layouts persist across sessions.
Developing Pard Engine Studio
Wednesday 8th April 2026
In this devlog, we unveil Pard Engine Studio, the editor of Pard Engine, following significant refactoring of the C++ Core Framework and Graphics Engine.
Creating the Open Project Tab
Saturday 25th May 2024
Finally, the "Open Project" Tab is ready.
Dockable Editor Panels Development Update: Sunday 12th April 2026

In today's devlog, we introduce dockable editor panels. We'll explore the panel management system, covering user-driven rearrangement, docking mechanics, and how UI layouts persist across sessions.

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Watch on YouTube

Pard Engine Studio Development Update: Wednesday 8th April 2026

We've reached a major milestone in Pard Engine's development! We are now targeting the Alpha version release in late 2026/early 2027. In this devlog, we unveil Pard Engine Studio, the editor of Pard Engine, following significant refactoring of the C++ Core Framework and Graphics Engine.

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Watch on YouTube

Open Project Tab Development Update: Saturday 25th May 2024

Finally, the "Open Project" Tab is ready.
The "Open Project" Tab has been designed to allow the user to open a Pard Engine Project created previously by means of the "New Project" Tab.
In particular, this tab is composed by a custom ListView Component that allows to list the projects.
Each item of the ListView shows various information of a particular project like Project Title and Project Folder Path.
When the user clicks on one of the various items of the listview (i.e. a project)
the browser should activate a process that, at the end, should lead to
1) the loading of the project
2) the opening of the Pard Engine Editor.

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