News
Discover the latest news about Pard Engine Development
Create Item Panel
Friday 1st May 2026
Today, we introduce the Create Item panel, a new feature in the Scene Editor that enables efficient item creation via drag-and-drop components.
Properties & Reflection System
Monday 27th April 2026
In today’s devlog, we focus on the bottom section of Properties Panel and the C++ Reflection System that enables its dynamic, runtime-driven interface for inspecting and editing object attributes.
Items & Components
Saturday 25th April 2026
Today, we’ll focus on Items and the components that make them up.
Scene Inspector Panel
Thursday 23rd April 2026
In today's devlog, we introduce the Scene Inspector.
Dockable Editor Panels in Pard Engine Studio
Sunday 12th April 2026
In today's devlog, we introduce dockable editor panels. We'll explore the panel management system, covering user-driven rearrangement, docking mechanics, and how UI layouts persist across sessions.
Developing Pard Engine Studio
Wednesday 8th April 2026
In this devlog, we unveil Pard Engine Studio, the editor of Pard Engine, following significant refactoring of the C++ Core Framework and Graphics Engine.
Creating the Open Project Tab
Saturday 25th May 2024
Finally, the "Open Project" Tab is ready.