Today, we introduce the Create Item panel, a new feature in the Scene Editor that enables efficient item creation via drag-and-drop components.
Read the newsIn today’s devlog, we focus on the bottom section of Properties Panel and the C++ Reflection System that enables its dynamic, runtime-driven interface for inspecting and editing object attributes.
Read the newsIn today's devlog, we introduce the Properties Panel, and we’ll focus on Items and the components that make them up!
Read the newsIn today's devlog, we introduce the Scene Inspector.
The Scene Inspector is a panel of the Scene Editor that allows you to inspect, edit, and manage the hierarchy structure of the elements that compose a Scene.
Read the newsIn today's devlog, we introduce dockable editor panels. We'll explore the panel management system, covering user-driven rearrangement, docking mechanics, and how UI layouts persist across sessions.
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